Posts Tagged ‘gas-powered-games’

Kings and Castles dev video shows animations and toys

Saturday, March 20th, 2010

We are starting to get a little worried about Chris Taylor. He certainly is a man who runs a solid ship at Gas Powered Games but his video blogs for their upcoming fantasy RTS game Kings and Castles are getting more and more weirder with each installment

Continued here:
Kings and Castles dev video shows animations and toys

Supreme Commander 2 videos introduce the factions and get to fighting

Thursday, March 18th, 2010

Filed under: Downloads , RTS , Video , Supreme Commander 2 Download HD Video The video above shows a Supreme Commander 2 multiplayer game in sped up time. As seen, the game supports hundreds of units on screen at a time in epic battles

Continued here:
Supreme Commander 2 videos introduce the factions and get to fighting

New Supreme Commander 2 PC patch released

Thursday, March 18th, 2010

Filed under: Downloads , Patches , RTS , Supreme Commander 2 Developer Gas Powered Games has been cranking out the updates and patches for their latest game Supreme Commander 2 at a pretty rapid pace.

See the original post here:
New Supreme Commander 2 PC patch released

More update plans for Demigod revealed

Tuesday, March 16th, 2010

Filed under: RTS , Demigod Nearly a year ago, developer Gas Powered Games and publisher Stardock released Demigod . The multiplayer oriented RTS game got hit with some severe multiplayer networking issues that perhaps hurt its sales when it launched. However the developer has continued to support the game, including releasing two new free demigods to add to the title

Read the original:
More update plans for Demigod revealed

New Kings and Castles video blog talks about combat

Monday, March 15th, 2010

Filed under: RTS , Video We are really enjoying the video blogs for Kings and Castle s , even though they are mostly, well, about Gas Powered Games ‘ head man Chris Taylor being a ham on screen (and we mean that in a good way). In this video blog we learn that the upcoming fantasy RTS game will be dealing with melee combat as opposed to the projectile weapons that have been used in the Supreme Commander games

Original post:
New Kings and Castles video blog talks about combat

Kings and Castles’ latest video blog shows us servers and nuts

Monday, March 8th, 2010

Filed under: RTS The Kings and Castles web site continues to produce their regular video blog series as Gas Powered Games ‘ head mad man Chris Taylor continues to show us around the studios’ offices. This time he invades the cubical of the lead artist of their upcoming fantasy RTS title where he shows off an early character model from the game

Excerpt from:
Kings and Castles’ latest video blog shows us servers and nuts

Kings and Castles’ latest video blog shows us servers and nuts

Monday, March 8th, 2010

Filed under: RTS The Kings and Castles web site continues to produce their regular video blog series as Gas Powered Games ‘ head mad man Chris Taylor continues to show us around the studios’ offices. This time he invades the cubical of the lead artist of their upcoming fantasy RTS title where he shows off an early character model from the game.

The rest is here:
Kings and Castles’ latest video blog shows us servers and nuts

Review: Supreme Commander 2

Monday, March 8th, 2010

Filed under: Features , RTS , Opinion , Supreme Commander 2 Supreme Commander is back, but it’s a very different game from what fans might expect. All the main features are present: A strategic zoom that allows players to see the entire battlefield; hundreds of autonomous units on screen at once; gigantic and powerful experimental units (minus the game-ending mothership) and finally all the gameplay features (like automatic infinite production and unit ferrying) that provide any up and coming commander the tools to build a mighty army. However, when fans see the title Supreme Commander 2 , they expect a game that’s bigger the original, and surprisingly, it’s not

View original post here:
Review: Supreme Commander 2